It makes a sound that changes its volume with distance, and if you listen for too long it will drive you nuts. This is the drive you nuts demo. (more…)
Great little demo if you have a reason not to use physics. The chain moves around ... well, like a chain. The event sheet is pretty complex, but well commented....
Easily create a infinite moving game with the help of this demo. Also creates a cool double tracks effect perfect for a downhill skiing game. As always event sheet is...
This is kind of cool. You move the blue squares to move the outside edge of the green square. The blue squares stay within the green and manipulate the shape...
When the player clicks or taps (depending on setup) paint gets randomly splattered on the invisible wall. As with all demos, an easy to follow event sheet is included. (more…)
This is a really cool little effect. When the boy scrolls behind the blue squares you see the x-ray. Very simple demonstration of what you can do with blend modes....
Once again, like the title reads, this demo will help you search for text within a long list by using the first letter of the world. Event sheet is very...
Like so many games you need your player to get information. This simple demo shows how to make typewriting effect in Construct 2 and adjust the size of speech bubble...
Using the arrow keys to move the player and the little blue ball follows. This very short event sheet shows you how to add a simple follower in a top-down...
The official 8-direction behavior rotates your hero in 90 or 45 degrees steps. This demo shows how to make a smooth angle change. Perfect demo for the newbie trying to...
Give your hero a flashlight, or visualize field of view for enemies and security cameras. This simple demo shows how to use Blend Modes and Shadow Casting behavior to shine...
Scrolling a List of Players, Scores, Images etc. Scroll with mouse wheel, drag or swipe! Pretty simple and easy to follow event sheet. Includes a version with multiple columns. (more…)
Like the title says, Zoom in on a portion of a map. Simple to do, easy event sheet to follow. Perfect for many different types of apps and games. (more…)
This modified Pathfinding template shows you how to visualize path calculation in real-time. It may be useful for an RTS game, RPG or whatever you're designing. (more…)
Click any room and the little arrow will find the shortest way to it. This demo shows how to use an invisible TileMap object as an obstacle map in a...
Hexagon geometry may be complicated, but this demo shows a simple way to adapt the official Pathfinding behaviour for a hex grid. C2 version requires MoveTo addon. (more…)
You have X seconds to answer the question - type in the answer before the black ball reaches the other side of the screen. Event sheet included. (more…)
Did you know tilemap in Construct can be used to create custom-shaped objects? Not only that, but you can also remove portions of the tilemap in runtime, and use it...
This demo would be great for those pixel coloring apps, but could also be used for so many other apps and games. Draw closed shapes and fill them with color....
Are you making an RPG or rogue-like game? Then this demo is for you. Click anywhere on the dungeon tilemap to detect enclosed rooms and highlight walls. (more…)
Once again the description is in the title. Gradually change screen tint as the player gets closer to a dangerous boss, loses/gains health, or if you simply want to add...