Create a destructible terrain as in Scorched Earth with a tilemap C3/C2

Destructible terrain with a tilemap

Did you know tilemap in Construct can be used to create custom-shaped objects? Not only that, but you can also remove portions of the tilemap in runtime, and use it as a destructible terrain for Platform/8-Direction behaviors.

Lets re-make one of the all time classics – Scorched Earth!

Simple straight forward event sheet.

C3 Version

C2 Version

Happy
Happy
33 %
Sad
Sad
0 %
Excited
Excited
33 %
Sleepy
Sleepy
0 %
Angry
Angry
0 %
Surprise
Surprise
33 %