Click any room and the little arrow will find the shortest way to it.
This demo shows how to use an invisible TileMap object as an obstacle map in a top-down view game.
C3 Version
Using an Invisible Tilemap as an Obstacle Map for Pathfinding C3
1 file(s) 0.00 KB
C2 Version
CAPX Using an invisible tilemap as an obstacle map for pathfinding
1 file(s) 0.00 KB