Like the title says, Zoom in on a portion of a map. Simple to do, easy event sheet to follow. Perfect for many different types of apps and games. (more…)
This modified Pathfinding template shows you how to visualize path calculation in real-time. It may be useful for an RTS game, RPG or whatever you're designing. (more…)
Click any room and the little arrow will find the shortest way to it. This demo shows how to use an invisible TileMap object as an obstacle map in a...
Hexagon geometry may be complicated, but this demo shows a simple way to adapt the official Pathfinding behaviour for a hex grid. C2 version requires MoveTo addon. (more…)
You have X seconds to answer the question - type in the answer before the black ball reaches the other side of the screen. Event sheet included. (more…)
Did you know tilemap in Construct can be used to create custom-shaped objects? Not only that, but you can also remove portions of the tilemap in runtime, and use it...
This demo would be great for those pixel coloring apps, but could also be used for so many other apps and games. Draw closed shapes and fill them with color....
Are you making an RPG or rogue-like game? Then this demo is for you. Click anywhere on the dungeon tilemap to detect enclosed rooms and highlight walls. (more…)
The title says it all. Spawn objects randomly without overlapping. Some times you just don't want your spawned sprites to overlap - this is how you do it. (more…)
This example shows how you can fake a destructible ground with mask sprites, and then use 'laser ray' to detect the new terrain. C2 version without raycasting. Very simple with...
This simple example shows how to make a 'Loop' puzzle game. Click on the tiles until they line up correctly. Includes two versions, the one with sprites supports smooth rotation....
This is one you need to see to understand. It's an object moving on another object, but that description doesn't seem to do it justice. If you ever need an...
Great little catch the apples game. This demo shows you the basics of the physics behavior in a cute little game. 1 event sheet, plenty of comments. (more…)
Useful for making a grappling hook in platform games, the demo shows how to change the magnitude and direction of a swinging rope. Not difficult for newbies to recreate and...
Is there nothing Construct 3 can't do? Faking a 3D shadow - not bad for a 2D game generator. Every basic event sheet - easy to follow, simple to recreate...
This is a wonderful demo if you're looking for a shopping cart or allowing your player to select the color, make and model of their game racer. Event sheet gives...
When there is a big scary monster awaiting ahead and you want to keep it a surprise for a while - limit your camera movement. Three different examples to choose...
Be warned, watching these enemies patrol may put you to sleep. Simple patrolling enemies demo with detailed event sheet. Not too hard, good for the beginner. (more…)
The ever popular platform game - players can't get enough. This example demo will help you set up the artificial intelligence needed to make your enemies patrol, shoot and chase...
A few of these enemies have had Way to Much Caffeine!. This demo gives a clever example of how to make your enemies walk around walls or patrol a certain...
Oh the simplicity and brilliance of the gamepad. Easy for the player to use, not always as easy for a developer to setup. Here is a custom slider control which...
If you're stuck trying to setup those all important slide bars, do we have a demo for you. This demo gives a simple but detailed example of how to setup...
Once again the title tells the story. Touch/click anywhere on the screen and the little ball rotates with the mouse or your finger. The event sheet shows the simple setup....
Designing a Settings screen for your game? Replace sliders with rotating knobs or dials! They are fun to interact with and fully customizable - you can set min/max values and...
This is a brilliant Construct 3 demo perfect for a car game. The event sheet shows you how to make touch steering controls and complete driving setup. (more…)
This example demo shows you how to setup an onscreen thumb stick to control a character using the 8 direction behavior. This is a very detailed demo to help create...
This download shows you the setup for onscreen double thumb controls. Includes versions for Construct 2 and 3. The event sheet shows you the setup needed to create the thumb...
Looping, indexing .... oh it's all deathly boring, but a necessity when it comes to programming. This demo shows how to sort data in 2 dimensional arrays. (more…)