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Day: February 1, 2020

Spawn objects randomly without overlapping – two versions C3/C2
C2 C3 Collisions Construct 2/3

Spawn objects randomly without overlapping – two versions C3/C2

adminFebruary 1, 2020August 8, 2021
The title says it all. Spawn objects randomly without overlapping. Some times you just don't want your spawned sprites to overlap - this is how you do it. (more…)
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Terrain detection.C3 & C2 version without raycasting
C2 C3 Collisions Construct 2/3

Terrain detection.C3 & C2 version without raycasting

adminFebruary 1, 2020August 8, 2021
This example shows how you can fake a destructible ground with mask sprites, and then use 'laser ray' to detect the new terrain. C2 version without raycasting. Very simple with...
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Lasers hitting obstacles. Raycasting feature of LOS behavior (Demo & Youtube Tutorial)
C3 Collisions Construct 2/3

Lasers hitting obstacles. Raycasting feature of LOS behavior (Demo & Youtube Tutorial)

adminFebruary 1, 2020August 8, 2021
I love this demo. This example shows how you can create a laser effect and have it stop when it hits something. Very simple with short specific event sheet. (more…)
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Prevent from overlapping another object while dragging (Demo & Youtube Tutorial) C3
C3 Collisions Construct 2/3

Prevent from overlapping another object while dragging (Demo & Youtube Tutorial) C3

adminFebruary 1, 2020August 8, 2021
Again a description that is all in the title. This demo shows how to prevent objects from overlapping when using the drag and drop behavior. Event sheet is clear and...
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Detecting the Exact Point of Collision Between Two Large Objects C2/C3
Collisions Construct 2/3 Featured

Detecting the Exact Point of Collision Between Two Large Objects C2/C3

adminFebruary 1, 2020September 14, 2020
Everyone knows How To Avoid Huge Ships. But when the disaster happens, you might need to detect the exact point of collision. There is no easy way to do this...
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‘Loop’ puzzle – two versions C3/C2
C2 C3 Construct 2/3 Featured Game Templates Tilemaps

‘Loop’ puzzle – two versions C3/C2

adminFebruary 1, 2020August 8, 2021
This simple example shows how to make a 'Loop' puzzle game. Click on the tiles until they line up correctly. Includes two versions, the one with sprites supports smooth rotation....
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Relative movement on another moving object C3/C2
8 Direction C2 C3 Construct 2/3

Relative movement on another moving object C3/C2

adminFebruary 1, 2020August 8, 2021
This is one you need to see to understand. It's an object moving on another object, but that description doesn't seem to do it justice. If you ever need an...
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Car moving on a predefined path using waypoints (hold Space) C2/C3
Bullet C2 C3 Car Construct 2/3

Car moving on a predefined path using waypoints (hold Space) C2/C3

adminFebruary 1, 2020August 8, 2021
Press the space key and the little red car goes moves along the path to all the dots. Easy to follow event sheet. (more…)
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Bullet with long trail C3P
Bullet C3 Construct 2/3 Featured

Bullet with long trail C3P

adminFebruary 1, 2020August 8, 2021
A bullet with a looooong trail. Simple to follow how to demo for a fun bullet behavior. Two versions: with and without using Bullet Stepping feature, introduced in Construct 3....
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Physics Game – Draw Lines to Catch Falling Objects C3/C2
C2 C3 Construct 2/3 Featured Game Templates Physics

Physics Game – Draw Lines to Catch Falling Objects C3/C2

adminFebruary 1, 2020August 8, 2021
Fun game demo. Take your mouse, draw a line to stop the object from falling to its death. Easy to follow event sheet. (more…)
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Physics Game – Catch Apples with a Bucket C2
C2 Construct 2/3 Game Templates Physics

Physics Game – Catch Apples with a Bucket C2

adminFebruary 1, 2020August 8, 2021
Great little catch the apples game. This demo shows you the basics of the physics behavior in a cute little game. 1 event sheet, plenty of comments. (more…)
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Physics – Ball Attracted to Mouse Cursor C2/C3
C2 C3 Construct 2/3 Physics

Physics – Ball Attracted to Mouse Cursor C2/C3

adminFebruary 1, 2020August 8, 2021
Bouncy ball follows the mouse. Great easy demo. Simple to follow, simple to recreate. Detailed event sheet. (more…)
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Distribute skill points in an RPG game C3/C2
Arrays / Dictionaries / Data C2 C3 Construct 2/3

Distribute skill points in an RPG game C3/C2

adminFebruary 1, 2020August 8, 2021
The description is in the title. This demo shows you how to distribute skill points in an RPG game Detailed event sheet, comprehensive notes. (more…)
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Climbing a moving/swinging rope CAPX
C2 Construct 2/3 Platform

Climbing a moving/swinging rope CAPX

adminFebruary 1, 2020August 8, 2021
Exactly as the title describes - this demo gives a clear simple example that will allow your hero climb a swinging rope or a pole. Can be used in a...
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Change Magnitude and Direction of a Swinging Rope C3/C2
C2 C3 Construct 2/3 Platform

Change Magnitude and Direction of a Swinging Rope C3/C2

adminFebruary 1, 2020August 8, 2021
Useful for making a grappling hook in platform games, the demo shows how to change the magnitude and direction of a swinging rope. Not difficult for newbies to recreate and...
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Platform – Fake 3D Shadow on the Ground C3/C2
C2 C3 Construct 2/3 Platform

Platform – Fake 3D Shadow on the Ground C3/C2

adminFebruary 1, 2020August 8, 2021
Is there nothing Construct 3 can't do? Faking a 3D shadow - not bad for a 2D game generator. Every basic event sheet - easy to follow, simple to recreate...
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Platform – Push Boxes C3/C2
C2 C3 Construct 2/3 Platform

Platform – Push Boxes C3/C2

adminFebruary 1, 2020August 8, 2021
This title is self explanatory. Allows your character to push boxes and other objects in a platformer game. (more…)
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Platform – Wall Jumps, Dash, Camera Scrolling/Panning Effects C3/C2
C2 C3 Construct 2/3 Platform

Platform – Wall Jumps, Dash, Camera Scrolling/Panning Effects C3/C2

adminFebruary 1, 2020August 8, 2021
This just has a little bit of every basic building blocks for a platformer game.  If you're a newbie and need a good place to start - this is it....
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Platform – leave blood trail on floors and walls C2/C3
Construct 2/3 Platform

Platform – leave blood trail on floors and walls C2/C3

adminFebruary 1, 2020September 14, 2020
If your game contains violence, blood and zombies - do we have a demo for you! Leave blood on walls, floors, all over the screen! Event sheet has easy to...
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Connected Listboxes – Select Category, Select Product, Select Model CAPX
Arrays / Dictionaries / Data C2 Construct 2/3

Connected Listboxes – Select Category, Select Product, Select Model CAPX

adminFebruary 1, 2020August 8, 2021
This is a wonderful demo if you're looking for a shopping cart or allowing your player to select the color, make and model of their game racer. Event sheet gives...
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Camera Scrolling Limited to a Certain Zone – 3 Examples C3/C2
C2 C3 Camera Construct 2/3

Camera Scrolling Limited to a Certain Zone – 3 Examples C3/C2

adminFebruary 1, 2020August 8, 2021
When there is a big scary monster awaiting ahead and you want to keep it a surprise for a while - limit your camera movement. Three different examples to choose...
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Z-Elevation Effect Made with Events, Allowing to Offset Camera Position C3P
C3 Camera Construct 2/3 Visual Effects

Z-Elevation Effect Made with Events, Allowing to Offset Camera Position C3P

adminFebruary 1, 2020August 8, 2021
Z-Elevation feature in Construct 3 requires the camera to be centered. But what if your game has a wide menu on one side of the screen? This little demo provides...
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Patrolling enemies, moving between waypoints C3/C2
C2 C3 Construct 2/3 Enemy AI

Patrolling enemies, moving between waypoints C3/C2

adminFebruary 1, 2020August 8, 2021
Be warned, watching these enemies patrol may put you to sleep. Simple patrolling enemies demo with detailed event sheet. Not too hard, good for the beginner. (more…)
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Platform – flying enemies that are patrolling, shooting and chasing the player C3/C2
C2 C3 Construct 2/3 Enemy AI Platform

Platform – flying enemies that are patrolling, shooting and chasing the player C3/C2

adminFebruary 1, 2020August 8, 2021
The ever popular platform game - players can't get enough. This example demo will help you set up the artificial intelligence needed to make your enemies patrol, shoot and chase...
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Enemies Walking Around Walls (Metroid-style) or Patrolling the Perimeter (Enemy AI) C3/C2
C2 C3 Construct 2/3 Enemy AI Featured

Enemies Walking Around Walls (Metroid-style) or Patrolling the Perimeter (Enemy AI) C3/C2

adminFebruary 1, 2020August 8, 2021
A few of these enemies have had Way to Much Caffeine!. This demo gives a clever example of how to make your enemies walk around walls or patrol a certain...
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Controlling a Slider Bar with Gamepad C3/C2
C2 C3 Construct 2/3 Slide Bar

Controlling a Slider Bar with Gamepad C3/C2

adminFebruary 1, 2020August 8, 2021
Oh the simplicity and brilliance of the gamepad. Easy for the player to use, not always as easy for a developer to setup. Here is a custom slider control which...
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Custom Horizontal and Vertical Slider Bars C3/C2
C2 C3 Construct 2/3 Slide Bar

Custom Horizontal and Vertical Slider Bars C3/C2

adminFebruary 1, 2020August 8, 2021
If you're stuck trying to setup those all important slide bars, do we have a demo for you. This demo gives a simple but detailed example of how to setup...
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Force Player to Press a Button on the Keyboard C2/C3
Construct 2/3 Custom Controls

Force Player to Press a Button on the Keyboard C2/C3

adminFebruary 1, 2020September 14, 2020
Someone on the forum asked how can they force players to press a button on the keyboard. This is the only working method we know of. (more…)
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Aiming with Gamepad Analogue Stick or Mouse C3/C2
Construct 2/3 Custom Controls

Aiming with Gamepad Analogue Stick or Mouse C3/C2

adminFebruary 1, 2020August 8, 2021
Need your game to aim with a mouse, or gamepad stick? Well, here is the demo you need. The event sheet gives you a clear setup example that will help...
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Rotate an Object by Touching Any Part of the Screen – C3/C2
C2 C3 Construct 2/3 Custom Controls

Rotate an Object by Touching Any Part of the Screen – C3/C2

adminFebruary 1, 2020August 8, 2021
Once again the title tells the story. Touch/click anywhere on the screen and the little ball rotates with the mouse or your finger. The event sheet shows the simple setup....
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Move a Sprite by Repeatedly Pressing Two Keys C3
C3 Construct 2/3 Custom Controls

Move a Sprite by Repeatedly Pressing Two Keys C3

adminFebruary 1, 2020August 8, 2021
Another awesome demo. Repeatedly press keys on the keyboard to move the sprites. Event sheet is short and well commented. (more…)
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Customizable Rotating Knob Controls C3/C2
C2 C3 Construct 2/3 Custom Controls

Customizable Rotating Knob Controls C3/C2

adminFebruary 1, 2020August 8, 2021
Designing a Settings screen for your game? Replace sliders with rotating knobs or dials! They are fun to interact with and fully customizable - you can set min/max values and...
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Horizontal Only Thumbstick, Controlling a Car – C3/C2  #Construct3
C2 C3 Car Construct 2/3 Virtual Joystick

Horizontal Only Thumbstick, Controlling a Car – C3/C2 #Construct3

adminFebruary 1, 2020August 8, 2021
This is a brilliant Construct 3 demo perfect for a car game. The event sheet shows you how to make touch steering controls and complete driving setup. (more…)
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Floating Thumbstick (Demo & Youtube Tutorial) C3/C2
C2 C3 Construct 2/3 Virtual Joystick

Floating Thumbstick (Demo & Youtube Tutorial) C3/C2

adminFebruary 1, 2020August 8, 2021
Yet another thumbstick demo. This time the floating virtual joystick follows your finger! (more…)
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Virtual Thumbstick to Control a Character with 8 Direction Behaviour C3/C2
8 Direction C2 C3 Construct 2/3 Virtual Joystick

Virtual Thumbstick to Control a Character with 8 Direction Behaviour C3/C2

adminFebruary 1, 2020August 8, 2021
This example demo shows you how to setup an onscreen thumb  stick to control a character using the 8 direction behavior. This is a very detailed demo to help create...
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Two Virtual Thumbsticks – C3/C2
C2 C3 Construct 2/3 Featured Virtual Joystick

Two Virtual Thumbsticks – C3/C2

adminFebruary 1, 2020August 8, 2021
This download shows you the setup for onscreen double thumb controls. Includes versions for Construct 2 and 3. The event sheet shows you the setup needed to create the thumb...
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