Usually mixing Physics with Platform behavior is a bad idea, but in this example they work pretty well together. Create a seesaw or a platform that tilts when player steps...
Coyote Time or Coyote Jump is an easy way to make your platformer more enjoyable and rewarding. It adds a little bit of "grace time" to make a crucial jump....
Making a game with 1000 levels? Creating each level manually will take you months. Generate your levels randomly from a set of scenes and you can have a practically infinite...
Add a knockback when firing weapons by applying movement vector in the opposite direction. It sounds complex, but it really isn't! Included two examples - for Platform and 8-direction games....
Platform behavior is probably the last thing you would choose for a car game. That's until you've seen this demo! For a more advanced version, see Physics Car With Suspension...
Useful for making a grappling hook in platform games, the demo shows how to change the magnitude and direction of a swinging rope. Not difficult for newbies to recreate and...
Is there nothing Construct 3 can't do? Faking a 3D shadow - not bad for a 2D game generator. Every basic event sheet - easy to follow, simple to recreate...
If your game contains violence, blood and zombies - do we have a demo for you! Leave blood on walls, floors, all over the screen! Event sheet has easy to...
The ever popular platform game - players can't get enough. This example demo will help you set up the artificial intelligence needed to make your enemies patrol, shoot and chase...