Making a game with 1000 levels? Creating each level manually will take you months. Generate your levels randomly from a set of scenes and you can have a practically infinite number of levels done in a matter of hours!
- Pick scenes of selected difficulty, or a mix of difficulties
- Use seeded random to generate the same random level for all players
- Re-use scenes in an infinite runner/jumper games
- Load a list of scenes or seeds for each level from an array
You can watch this and other Construct 2/3 videos at: the Bart Alluyn Channel
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