Making a game with 1000 levels? Creating each level manually will take you months. Generate your levels randomly from a set of scenes and you can have a practically infinite...
Add a knockback when firing weapons by applying movement vector in the opposite direction. It sounds complex, but it really isn't! Included two examples - for Platform and 8-direction games....
Downloadable Demo & Video This simple example demonstrates how to set up a system of portals, allowing your player to travel between layouts, or teleport within the same layout. All...